Categories: Blog

Touchscreens Are Going 3D with University of Bristol’s Innovative New Spray-On Technique — LED professional


“We have liberated displays from their 2D rectangular casings by developing a process so people can build interactive objects of any shape. The process is very accessible: it allows end-users to create objects with conductive plastic and electroluminescent paint even if they don’t have expertise in these materials,” said Ollie Hanton, PhD student and lead author of the research.

The aim of the EPSRC-funded research was to broaden the scope of how people can interact with digital technologies. The ProtoSpray process, developed in collaboration with the MIT media lab, opens up potential for makers, hobbyists and researchers to develop interactive objects of different (arbitrary) shapes.

“3D printers have enabled personal fabrication of objects but our work takes this even further to where we print not only plastic but also other materials that are essential for creating displays. Using 3D printing of plastics and spraying of materials that light up when electricity is applied, we can support makers to produce objects of all shapes that can display information and detect touch.

“Our vision is to make screen/display a fundamental expressive medium in the same way people currently use ink, paint, or clay,” said Mr. Hanton.

Dr. Anne Roudaut, Associate Professor in Human-Computer Interaction at the University of Bristol, who supervised the research, said the next step would be to create a machine that can both 3D print and spray automatically onto the 3D printed objects.

References:

Mr. Hanton’s paper on the innovation was presented and received an honorable mention at the ACM Conference on Human Factors in Computing Systems (CHI) – generally considered the most prestigious academic conference in the field of human-computer interaction.

Fundings:
The aim of the EPSRC-funded research was to broaden the scope of how people can interact with digital technologies. The ProtoSpray process, developed in collaboration with the MIT media lab, opens up potential for makers, hobbyists and researchers to develop interactive objects of different (arbitrary) shapes.

About School of Computer Science, Electrical and Electronic Engineering, and Engineering Maths (SCEEM):
The school provides opportunities to make an impact through creating technology that changes our world. Our strengths in connectivity, computation, AI, cybersecurity, interaction, vision, robotics, energy management, and simulation equip our graduates to create solutions to challenges in health, sustainability, and urban life. The inclusive community is a space for co-creation of education and research.



Source link

admin

Share
Published by
admin

Recent Posts

High TLCI Illumination for Accurate Color in Telework & Indoor Video Recording — LED professional

Over the past 50 years, Nichia has demonstrated its commitment to improving the overall performance…

3 years ago

Blueglass to Aquire US Laser Diode Facility — LED professional

To fund the acquisition and ongoing operation of the production facility, BluGlass has secured A$3.4…

3 years ago

High-performance for wavelengths in infrared

New CAS 140D IR spectroradiometer with improved optical and electronic components offer the user higher…

3 years ago

Seoul Semiconductor Relocates Headquarters of Automobile Division to Germany — LED professional

SSC boasts world's only LED and LD technology for vehicles using all wavelengths of light…

3 years ago

Panel technology: HELLA develops new design concepts for the vehicle front end

  ​E-cars do not have a classic radiator grille, so the front of the vehicle…

3 years ago

Data Reporting, Diagnostics, Sensors and NLCs Added to ANSI C137.4-2021 Standard for Digital Lighting Control — LED professional

“We welcome the further alignment of ANSI C137.4-2021 and D4i, which is expected to lead…

3 years ago